Broadacres, Garden Cities, and GIS Follies

August 7, 2016 § Leave a comment


24×36 inches of metropolis




first paris…

February 13, 2016 § Leave a comment

then the world-01


needs more star wars

November 21, 2015 § Leave a comment

we are all excited for the new star wars debut.  Perhaps me more than some, though surely less than others.

houston we have a picklenostalgia on multiple levels.

where is waldo_2_sml-01jedi mind tricks,

needs more big dog

June 21, 2015 § Leave a comment

domo arigato-01

thank you.

the wanderers

March 8, 2015 § Leave a comment

just for fun:

sol system-01

I kinda miss school.  Anyway, I think the sun probably needs updated branding if it plans to compete with the other stars on the galactic market.

sol graphic-01

in the waiting line

March 7, 2015 § Leave a comment

ever listen to zero7?

single file bottleSINGLE FILE_final-rgb-01

graphics package for micro-brewer and chef, Joel Haas.

ender’s game

February 8, 2015 § Leave a comment


I know how this looks, but it isn’t as shocking as you might think.  remote controlled agency has been a technological dream of man kind for centuries.  Most human cultures have come upon magic as a way to exert will over distance during at some point in their history.  For ancient cultures, magic was the way you spied upon your neighbors and struck them from beyond the horizon.

video games iii-01

And what then are drones?  Contemporary crystal balls. The bolts of Zeus, and the hammer of Thor.  Drones are will at a distance, they are agency by remote control.


I was watching a history channel documentary the other day.  When they weren’t cutting to stock clips of meteorites crashing to Earth (if you have ever watched the history channel, I’m sure you know what I mean), they were interviewing a couple of US Navy dudes who operate predator drones.  There was a bit of footage that showed the interface that the guys work with, and it looked a lot like they sat around playing Starcraft all day.  For those of you who missed this part of childhood, Starcraft is a real-time strategy computer game played with perspective one might have if looking down upon google earth.

If you’ve read Ender’s game, by Orson Scot Card, you might find this particularly interesting.  But I won’t spoil the book if you haven’t.  That’s what this image is about.  The connection between video games, interface, technology, and the physical environment– but not our environment, an environment a literal world away.  If the image looks political, that’s a bit of an accident; i’m just rendering the game, and that game has its players.